Load a wave file or a music (.mod .s3m .it .xm) file
a pointer to the sample as a Mix_Chunk. NULL is returned on errors.
Binds to C-function in SDL_mixer.h
Mix_Chunk *Mix_LoadWAV_RW(SDL_RWops *src, int freesrc)
// load sample.wav in to sample
Mix_Chunk *sample;
sample=Mix_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1);
if(!sample)
{
printf("Mix_LoadWAV_RW: %s\n", Mix_GetError());
// handle error
}
SdlMixer Class | Tao.Sdl Namespace | Mix_LoadWAV | Mix_QuickLoad_WAV | Mix_FreeChunk