![]() AUDIO_S16 | Signed 16-bit little-endian samples |
![]() AUDIO_S16LSB | Signed 16-bit little-endian samples |
![]() AUDIO_S16MSB | Signed 16-bit big-endian samples |
![]() AUDIO_S8 | Signed 8-bit samples. |
![]() AUDIO_U16 | Unsigned 16-bit little-endian samples |
![]() AUDIO_U16LSB | Unsigned 16-bit little-endian samples. |
![]() AUDIO_U16MSB | Unsigned 16-bit big-endian samples |
![]() AUDIO_U8 | Unsigned 8-bit samples. |
![]() CD_ERROR | An error occured while getting the status. |
![]() CD_FPS | Frames per second. |
![]() CD_PAUSED | The CD has been paused. |
![]() CD_PLAYING | The CD is playing. |
![]() CD_STOPPED | The CD has stopped playing. |
![]() CD_TRAYEMPTY | The CD tray is empty. |
![]() KMOD_ALT | Both ALT keys. |
![]() KMOD_CAPS | Capslock is down |
![]() KMOD_CTRL | Both CTRL keys. |
![]() KMOD_LALT | Left Alt is down |
![]() KMOD_LCTRL | Left Control is down |
![]() KMOD_LMETA | Left Meta is down |
![]() KMOD_LSHIFT | Left Shift is down |
![]() KMOD_META | Both META keys. |
![]() KMOD_MODE | |
![]() KMOD_NONE | No modifiers applicable |
![]() KMOD_NUM | Numlock is down |
![]() KMOD_RALT | Right Alt is down |
![]() KMOD_RCTRL | Right Control is down |
![]() KMOD_RESERVED | |
![]() KMOD_RMETA | Right Meta is down |
![]() KMOD_RSHIFT | Right Shift is down |
![]() KMOD_SHIFT | Both SHIFT keys. |
![]() RW_SEEK_CUR | Seek relative to current read point |
![]() RW_SEEK_END | Seek relative to the end of data |
![]() RW_SEEK_SET | Seek from the beginning of data |
![]() SDL_ACTIVEEVENT | Application loses/gains visibility |
![]() SDL_ACTIVEEVENTMASK | |
![]() SDL_ADDEVENT | If 'action' is SDL_ADDEVENT, up to 'numevents' events will be added to the back of the event queue. |
![]() SDL_ALL_HOTKEYS | This is the mask which refers to all hotkey bindings. |
![]() SDL_ALLEVENTS | This is the mask which refers to all hotkey bindings. |
![]() SDL_ALPHA_OPAQUE | Transparency definition of Opaque |
![]() SDL_ALPHA_TRANSPARENT | Transparency definition of Transparent |
![]() SDL_ANYFORMAT | Allow any video depth/pixel-format |
![]() SDL_APPACTIVE | The application is active |
![]() SDL_APPINPUTFOCUS | The app has input focus |
![]() SDL_APPMOUSEFOCUS | The app has mouse coverage |
![]() SDL_ASYNCBLIT | Use asynchronous blits if possible |
![]() SDL_AUDIO_PAUSED | SDL_audiostatus. Get the current audio state |
![]() SDL_AUDIO_PLAYING | SDL_audiostatus. Get the current audio state |
![]() SDL_AUDIO_STOPPED | SDL_audiostatus. Get the current audio state |
![]() SDL_AUDIO_TRACK | The types of CD-ROM track possible |
![]() SDL_BIG_ENDIAN | Big Endian |
![]() SDL_BUTTON_LEFT | Used as a mask when testing buttons in buttonstate Button 1: Left mouse button |
![]() SDL_BUTTON_LMASK | |
![]() SDL_BUTTON_MIDDLE | Button 2: Middle mouse button |
![]() SDL_BUTTON_MMASK | |
![]() SDL_BUTTON_RIGHT | Button 3: Right mouse button |
![]() SDL_BUTTON_RMASK | |
![]() SDL_BUTTON_WHEELDOWN | Button 5: Mouse wheel down (may also be a real button) |
![]() SDL_BUTTON_WHEELUP | Button 4: Mouse wheel up (may also be a real button) |
![]() SDL_DATA_TRACK | The types of CD-ROM track possible |
![]() SDL_DEFAULT_REPEAT_DELAY | Enable/Disable keyboard repeat. Keyboard repeat defaults to off. 'delay' is the initial delay in ms between the time when a key is pressed, and keyboard repeat begins. |
![]() SDL_DEFAULT_REPEAT_INTERVAL | Enable/Disable keyboard repeat. Keyboard repeat defaults to off. 'interval' is the time in ms between keyboard repeat events. |
![]() SDL_DISABLE | |
![]() SDL_DOUBLEBUF | Set up double-buffered video mode |
![]() SDL_ENABLE | If 'state' is set to SDL_ENABLE, that event will be processed normally. |
![]() SDL_EVENT_RESERVED2 | Reserved for future use.. |
![]() SDL_EVENT_RESERVED3 | Reserved for future use.. |
![]() SDL_EVENT_RESERVED4 | Reserved for future use.. |
![]() SDL_EVENT_RESERVED5 | Reserved for future use.. |
![]() SDL_EVENT_RESERVED6 | Reserved for future use.. |
![]() SDL_EVENT_RESERVED7 | Reserved for future use.. |
![]() SDL_EVENT_RESERVEDA | Reserved for future use.. |
![]() SDL_EVENT_RESERVEDB | Reserved for future use.. |
![]() SDL_FALSE | |
![]() SDL_FULLSCREEN | Full screen display surface. |
![]() SDL_GETEVENT | If 'action' is SDL_GETEVENT, up to 'numevents' events at the front of the event queue, matching 'mask', will be returned and will be removed from the queue. |
![]() SDL_GL_ACCELERATED_VISUAL | Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_ACCUM_ALPHA_SIZE | Size of the accumulation buffer alpha component, in bits. Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_ACCUM_BLUE_SIZE | Size of the accumulation buffer blue component, in bits. Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_ACCUM_GREEN_SIZE | Size of the accumulation buffer green component, in bits. Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_ACCUM_RED_SIZE | Size of the accumulation buffer red component, in bits. Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_ALPHA_SIZE | Size of the framebuffer alpha component, in bits Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_BLUE_SIZE | Size of the framebuffer blue component, in bits Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_BUFFER_SIZE | Size of the framebuffer, in bits Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_DEPTH_SIZE | Size of the depth buffer, in bits Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_DOUBLEBUFFER | 0 or 1, enable or disable double buffering Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_GREEN_SIZE | Size of the framebuffer green component, in bits Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_MULTISAMPLEBUFFERS | Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_MULTISAMPLESAMPLES | Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_RED_SIZE | Size of the framebuffer red component, in bits Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_STENCIL_SIZE | Size of the stencil buffer, in bits. Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_STEREO | Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GL_SWAP_CONTROL | Public enumeration for setting the OpenGL window Attributes |
![]() SDL_GRAB_FULLSCREEN | Input grab state. |
![]() SDL_GRAB_OFF | Input grab state. |
![]() SDL_GRAB_ON | Input grab state. |
![]() SDL_GRAB_QUERY | Input grab state. |
![]() SDL_HAT_CENTERED | Indicates which position a joystick hat is pressed in |
![]() SDL_HAT_DOWN | |
![]() SDL_HAT_LEFT | |
![]() SDL_HAT_LEFTDOWN | |
![]() SDL_HAT_LEFTUP | |
![]() SDL_HAT_RIGHT | |
![]() SDL_HAT_RIGHTDOWN | |
![]() SDL_HAT_RIGHTUP | |
![]() SDL_HAT_UP | |
![]() SDL_HWACCEL | Blit uses hardware acceleration |
![]() SDL_HWPALETTE | Surface has exclusive palette |
![]() SDL_HWSURFACE | Surface is in video memory |
![]() SDL_IGNORE | If 'state' is set to SDL_IGNORE, that event will be automatically dropped from the event queue and will not event be filtered. |
![]() SDL_INIT_AUDIO | The audio subsystem. |
![]() SDL_INIT_CDROM | The CD-ROM subsystem. |
![]() SDL_INIT_EVENTTHREAD | Not supported on all OS's. |
![]() SDL_INIT_EVERYTHING | All subsystems. These are the flags which may be passed to SDL_Init() -- you should specify the subsystems which you will be using in your application.. |
![]() SDL_INIT_JOYSTICK | The joystick subsystem. |
![]() SDL_INIT_NOPARACHUTE | Prevents SDL from catching fatal signals. |
![]() SDL_INIT_TIMER | The timer subsystem. |
![]() SDL_INIT_VIDEO | The video subsystem. |
![]() SDL_IYUV_OVERLAY | One of the most common video overlay formats. For an explanation of these pixel formats, see: http://www.webartz.com/fourcc/indexyuv.htm For information on the relationship between color spaces, see: http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html Planar mode: Y + U + V (3 planes) |
![]() SDL_JOYAXISMOTION | Joystick axis motion |
![]() SDL_JOYAXISMOTIONMASK | |
![]() SDL_JOYBALLMOTION | Joystick trackball motion |
![]() SDL_JOYBALLMOTIONMASK | |
![]() SDL_JOYBUTTONDOWN | Joystick button pressed |
![]() SDL_JOYBUTTONDOWNMASK | |
![]() SDL_JOYBUTTONUP | Joystick button released |
![]() SDL_JOYBUTTONUPMASK | |
![]() SDL_JOYEVENTMASK | |
![]() SDL_JOYHATMOTION | Joystick hat position change |
![]() SDL_JOYHATMOTIONMASK | |
![]() SDL_KEYDOWN | Keys pressed |
![]() SDL_KEYDOWNMASK | |
![]() SDL_KEYEVENTMASK | |
![]() SDL_KEYUP | Keys released |
![]() SDL_KEYUPMASK | |
![]() SDL_LIL_ENDIAN | Little Endian |
![]() SDL_LOGPAL | Flag for SDL_SetPalette() which represents a logical palette, which controls how blits are mapped to/from the surface. |
![]() SDL_MAJOR_VERSION | Major Version |
![]() SDL_MAX_TRACKS | The maximum number of CD-ROM tracks on a disk |
![]() SDL_MINOR_VERSION | Minor Version |
![]() SDL_MIX_MAXVOLUME | Full audio volume |
![]() SDL_MOUSEBUTTONDOWN | Mouse button pressed |
![]() SDL_MOUSEBUTTONDOWNMASK | |
![]() SDL_MOUSEBUTTONUP | Mouse button released |
![]() SDL_MOUSEBUTTONUPMASK | |
![]() SDL_MOUSEEVENTMASK | |
![]() SDL_MOUSEMOTION | Mouse moved |
![]() SDL_MOUSEMOTIONMASK | |
![]() SDL_MUTEX_MAXWAIT | This is the timeout value which corresponds to never time out |
![]() SDL_MUTEX_TIMEDOUT | Synchronization functions which can time out return this value if they time out. |
![]() SDL_NOEVENT | Unused (do not remove) |
![]() SDL_NOFRAME | No window caption or edge frame |
![]() SDL_NUMEVENTS | This last event is only for bounding internal arrays It is the number of bits in the event mask datatype -- Uint32 |
![]() SDL_OPENGL | Create an OpenGL rendering context |
![]() SDL_OPENGLBLIT | Create an OpenGL rendering context and use it for blitting |
![]() SDL_PATCHLEVEL | Patch Version |
![]() SDL_PEEKEVENT | If 'action' is SDL_PEEKEVENT, up to 'numevents' events at the front of the event queue, matching 'mask', will be returned and will not be removed from the queue. |
![]() SDL_PHYSPAL | Flag for SDL_SetPalette() which represents a physical palette, which controls how pixels look on the screen. |
![]() SDL_PREALLOC | Surface uses preallocated memory |
![]() SDL_PRESSED | Button in pressed state. |
![]() SDL_QUERY | If 'state' is set to SDL_QUERY, SDL_EventState() will return the current processing state of the specified event. |
![]() SDL_QUIT | User-requested quit |
![]() SDL_QUITMASK | |
![]() SDL_RELEASED | Button in released state. |
![]() SDL_RESIZABLE | This video mode may be resized |
![]() SDL_RLEACCEL | Surface is RLE encoded |
![]() SDL_RLEACCELOK | Private flag |
![]() SDL_SRCALPHA | Blit uses source alpha blending |
![]() SDL_SRCCOLORKEY | Blit uses a source color key |
![]() SDL_SWSURFACE | Surface is in system memory |
![]() SDL_SYSWM_X11 | |
![]() SDL_SYSWMEVENT | System specific event |
![]() SDL_SYSWMEVENTMASK | |
![]() SDL_TIMESLICE | The OS scheduler timeslice, in milliseconds. |
![]() SDL_TRUE | |
![]() SDL_USEREVENT | Events SDL_USEREVENT through SDL_MAXEVENTS-1 are for your use. |
![]() SDL_UYVY_OVERLAY | One of the most common video overlay formats. For an explanation of these pixel formats, see: http://www.webartz.com/fourcc/indexyuv.htm For information on the relationship between color spaces, see: http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html Packed mode: U0+Y0+V0+Y1 (1 plane) |
![]() SDL_VIDEOEXPOSE | Screen needs to be redrawn |
![]() SDL_VIDEOEXPOSEMASK | |
![]() SDL_VIDEORESIZE | User resized video mode |
![]() SDL_VIDEORESIZEMASK | |
![]() SDL_YUY2_OVERLAY | One of the most common video overlay formats. For an explanation of these pixel formats, see: http://www.webartz.com/fourcc/indexyuv.htm For information on the relationship between color spaces, see: http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html Packed mode: Y0+U0+Y1+V0 (1 plane) |
![]() SDL_YV12_OVERLAY | One of the most common video overlay formats. For an explanation of these pixel formats, see: http://www.webartz.com/fourcc/indexyuv.htm For information on the relationship between color spaces, see: http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html Planar mode: Y + V + U (3 planes) |
![]() SDL_YVYU_OVERLAY | One of the most common video overlay formats. For an explanation of these pixel formats, see: http://www.webartz.com/fourcc/indexyuv.htm For information on the relationship between color spaces, see: http://www.neuro.sfc.keio.ac.jp/~aly/polygon/info/color-space-faq.html Packed mode: Y0+V0+Y1+U0 (1 plane) |
![]() SDLK_0 | 0 |
![]() SDLK_1 | 1 |
![]() SDLK_2 | 2 |
![]() SDLK_3 | 3 |
![]() SDLK_4 | 4 |
![]() SDLK_5 | 5 |
![]() SDLK_6 | 6 |
![]() SDLK_7 | 7 |
![]() SDLK_8 | 8 |
![]() SDLK_9 | 9 |
![]() SDLK_a | a |
![]() SDLK_AMPERSAND | ampersand. '&' |
![]() SDLK_ASTERISK | asterisk. '*' |
![]() SDLK_AT | at. '@' |
![]() SDLK_b | b |
![]() SDLK_BACKQUOTE | grave. '`' |
![]() SDLK_BACKSLASH | backslash. '\' |
![]() SDLK_BACKSPACE | backspace. '\b' |
![]() SDLK_BREAK | break |
![]() SDLK_c | c |
![]() SDLK_CAPSLOCK | capslock |
![]() SDLK_CARET | caret. '^' |
![]() SDLK_CLEAR | clear |
![]() SDLK_COLON | colon. ':' |
![]() SDLK_COMMA | comma. ';' |
![]() SDLK_COMPOSE | Multi-key compose key |
![]() SDLK_d | d |
![]() SDLK_DELETE | delete. '^?' |
![]() SDLK_DOLLAR | dollar. '$' |
![]() SDLK_DOWN | down arrow |
![]() SDLK_e | e |
![]() SDLK_END | end |
![]() SDLK_EQUALS | equals sign. '=' |
![]() SDLK_ESCAPE | escape. '^[' |
![]() SDLK_EURO | Some european keyboards |
![]() SDLK_EXCLAIM | exclaim. '!' |
![]() SDLK_f | f |
![]() SDLK_F1 | F1 |
![]() SDLK_F10 | F10 |
![]() SDLK_F11 | F11 |
![]() SDLK_F12 | F12 |
![]() SDLK_F13 | F13 |
![]() SDLK_F14 | F14 |
![]() SDLK_F15 | F15 |
![]() SDLK_F2 | F2 |
![]() SDLK_F3 | F3 |
![]() SDLK_F4 | F4 |
![]() SDLK_F5 | F5 |
![]() SDLK_F6 | F6 |
![]() SDLK_F7 | F7 |
![]() SDLK_F8 | F8 |
![]() SDLK_F9 | F9 |
![]() SDLK_FIRST | |
![]() SDLK_g | g |
![]() SDLK_GREATER | greater-than sign. '>' |
![]() SDLK_h | h |
![]() SDLK_HASH | hash. '#' |
![]() SDLK_HELP | help |
![]() SDLK_HOME | home |
![]() SDLK_i | i |
![]() SDLK_INSERT | insert |
![]() SDLK_j | j |
![]() SDLK_k | k |
![]() SDLK_KP_DIVIDE | keypad divide. '/' |
![]() SDLK_KP_ENTER | keypad enter. '\r' |
![]() SDLK_KP_EQUALS | keypad equals. '=' |
![]() SDLK_KP_MINUS | keypad minus. '-' |
![]() SDLK_KP_MULTIPLY | keypad multiply. '*' |
![]() SDLK_KP_PERIOD | keypad period. '.' |
![]() SDLK_KP_PLUS | keypad plus. '+' |
![]() SDLK_KP0 | keypad 0 |
![]() SDLK_KP1 | keypad 1 |
![]() SDLK_KP2 | keypad 2 |
![]() SDLK_KP3 | keypad 3 |
![]() SDLK_KP4 | keypad 4 |
![]() SDLK_KP5 | keypad 5 |
![]() SDLK_KP6 | keypad 6 |
![]() SDLK_KP7 | keypad 7 |
![]() SDLK_KP8 | keypad 8 |
![]() SDLK_KP9 | keypad 9 |
![]() SDLK_l | l |
![]() SDLK_LALT | left alt |
![]() SDLK_LAST | |
![]() SDLK_LCTRL | left ctrl |
![]() SDLK_LEFT | left arrow |
![]() SDLK_LEFTBRACKET | left bracket. '[' |
![]() SDLK_LEFTPAREN | left parenthesis. '(' |
![]() SDLK_LESS | less-than sign. '<' |
![]() SDLK_LMETA | left meta |
![]() SDLK_LSHIFT | left shift |
![]() SDLK_LSUPER | Left "Windows" key |
![]() SDLK_m | m |
![]() SDLK_MENU | menu |
![]() SDLK_MINUS | minus sign. '-' |
![]() SDLK_MODE | "Alt Gr" key. Mode key |
![]() SDLK_n | n |
![]() SDLK_NUMLOCK | numlock |
![]() SDLK_o | o |
![]() SDLK_p | p |
![]() SDLK_PAGEDOWN | page down |
![]() SDLK_PAGEUP | page up |
![]() SDLK_PAUSE | pause |
![]() SDLK_PERIOD | period. '.' |
![]() SDLK_PLUS | plus sign. '+' |
![]() SDLK_POWER | Power Macintosh power key |
![]() SDLK_PRINT | print-screen |
![]() SDLK_q | q |
![]() SDLK_QUESTION | question mark. '?' |
![]() SDLK_QUOTE | quote. ''' |
![]() SDLK_QUOTEDBL | quotedbl. '"' |
![]() SDLK_r | r |
![]() SDLK_RALT | right alt |
![]() SDLK_RCTRL | right ctrl |
![]() SDLK_RETURN | return. '\r' |
![]() SDLK_RIGHT | right arrow |
![]() SDLK_RIGHTBRACKET | right bracket. ']' |
![]() SDLK_RIGHTPAREN | right parenthesis. ')' |
![]() SDLK_RMETA | right meta |
![]() SDLK_RSHIFT | right shift |
![]() SDLK_RSUPER | Right "Windows" key |
![]() SDLK_s | s |
![]() SDLK_SCROLLOCK | scrollock |
![]() SDLK_SEMICOLON | semicolon. ';' |
![]() SDLK_SLASH | forward slash. '/' |
![]() SDLK_SPACE | space. ' ' |
![]() SDLK_SYSREQ | SysRq |
![]() SDLK_t | t |
![]() SDLK_TAB | tab. '\t' |
![]() SDLK_u | u |
![]() SDLK_UNDERSCORE | underscore.'_' |
![]() SDLK_UNDO | Atari keyboard has Undo |
![]() SDLK_UNKNOWN | |
![]() SDLK_UP | up arrow |
![]() SDLK_v | v |
![]() SDLK_w | w |
![]() SDLK_WORLD_0 | 0xA0 |
![]() SDLK_WORLD_1 | |
![]() SDLK_WORLD_10 | |
![]() SDLK_WORLD_11 | |
![]() SDLK_WORLD_12 | |
![]() SDLK_WORLD_13 | |
![]() SDLK_WORLD_14 | |
![]() SDLK_WORLD_15 | |
![]() SDLK_WORLD_16 | |
![]() SDLK_WORLD_17 | |
![]() SDLK_WORLD_18 | |
![]() SDLK_WORLD_19 | |
![]() SDLK_WORLD_2 | |
![]() SDLK_WORLD_20 | |
![]() SDLK_WORLD_21 | |
![]() SDLK_WORLD_22 | |
![]() SDLK_WORLD_23 | |
![]() SDLK_WORLD_24 | |
![]() SDLK_WORLD_25 | |
![]() SDLK_WORLD_26 | |
![]() SDLK_WORLD_27 | |
![]() SDLK_WORLD_28 | |
![]() SDLK_WORLD_29 | |
![]() SDLK_WORLD_3 | |
![]() SDLK_WORLD_30 | |
![]() SDLK_WORLD_31 | |
![]() SDLK_WORLD_32 | |
![]() SDLK_WORLD_33 | |
![]() SDLK_WORLD_34 | |
![]() SDLK_WORLD_35 | |
![]() SDLK_WORLD_36 | |
![]() SDLK_WORLD_37 | |
![]() SDLK_WORLD_38 | |
![]() SDLK_WORLD_39 | |
![]() SDLK_WORLD_4 | |
![]() SDLK_WORLD_40 | |
![]() SDLK_WORLD_41 | |
![]() SDLK_WORLD_42 | |
![]() SDLK_WORLD_43 | |
![]() SDLK_WORLD_44 | |
![]() SDLK_WORLD_45 | |
![]() SDLK_WORLD_46 | |
![]() SDLK_WORLD_47 | |
![]() SDLK_WORLD_48 | |
![]() SDLK_WORLD_49 | |
![]() SDLK_WORLD_5 | |
![]() SDLK_WORLD_50 | |
![]() SDLK_WORLD_51 | |
![]() SDLK_WORLD_52 | |
![]() SDLK_WORLD_53 | |
![]() SDLK_WORLD_54 | |
![]() SDLK_WORLD_55 | |
![]() SDLK_WORLD_56 | |
![]() SDLK_WORLD_57 | |
![]() SDLK_WORLD_58 | |
![]() SDLK_WORLD_59 | |
![]() SDLK_WORLD_6 | |
![]() SDLK_WORLD_60 | |
![]() SDLK_WORLD_61 | |
![]() SDLK_WORLD_62 | |
![]() SDLK_WORLD_63 | |
![]() SDLK_WORLD_64 | |
![]() SDLK_WORLD_65 | |
![]() SDLK_WORLD_66 | |
![]() SDLK_WORLD_67 | |
![]() SDLK_WORLD_68 | |
![]() SDLK_WORLD_69 | |
![]() SDLK_WORLD_7 | |
![]() SDLK_WORLD_70 | |
![]() SDLK_WORLD_71 | |
![]() SDLK_WORLD_72 | |
![]() SDLK_WORLD_73 | |
![]() SDLK_WORLD_74 | |
![]() SDLK_WORLD_75 | |
![]() SDLK_WORLD_76 | |
![]() SDLK_WORLD_77 | |
![]() SDLK_WORLD_78 | |
![]() SDLK_WORLD_79 | |
![]() SDLK_WORLD_8 | |
![]() SDLK_WORLD_80 | |
![]() SDLK_WORLD_81 | |
![]() SDLK_WORLD_82 | |
![]() SDLK_WORLD_83 | |
![]() SDLK_WORLD_84 | |
![]() SDLK_WORLD_85 | |
![]() SDLK_WORLD_86 | |
![]() SDLK_WORLD_87 | |
![]() SDLK_WORLD_88 | |
![]() SDLK_WORLD_89 | |
![]() SDLK_WORLD_9 | |
![]() SDLK_WORLD_90 | |
![]() SDLK_WORLD_91 | |
![]() SDLK_WORLD_92 | |
![]() SDLK_WORLD_93 | |
![]() SDLK_WORLD_94 | |
![]() SDLK_WORLD_95 | 0xFF |
![]() SDLK_x | x |
![]() SDLK_y | y |
![]() SDLK_z | z |
![]() TIMER_RESOLUTION | The maximum resolution of the SDL timer on all platforms. |
![]() AUDIO_S16SYS | Native audio byte ordering |
![]() AUDIO_U16SYS | Native audio byte ordering |
![]() SDL_BYTEORDER | Returns the endianness of the host system. |
![]() SDL_COMPILEDVERSION | This returns the current SDL version |
![]() CD_INDRIVE | Given a status, returns true if there's a disk in the drive. |
![]() FRAMES_TO_MSF | Conversion function from frames to Minute/Second/Frames. |
![]() MSF_TO_FRAMES | Conversion function from Minute/Second/Frames to frames. |
![]() SDL_AddTimer | Add a timer which will call a callback after the specified number of milliseconds has elapsed. |
![]() SDL_AllocRW | Allocates an empty, unpopulated SDL_RWops structure. |
![]() SDL_AllocSurface | Same as SDL_CreateRGBSurface |
![]() SDL_AudioDriverName | This function fills the given character buffer with the name of the current audio driver, and returns a pointer to it if the audio driver has been initialized. |
![]() SDL_AudioInit | This function is used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use SDL_Init or SDL_InitSubSystem. |
![]() SDL_AudioQuit | This function is used internally, and should not be used unless you have a specific need to specify the audio driver you want to use. You should normally use SDL_Init() or SDL_InitSubSystem(). |
![]() SDL_BlitSurface | This performs a fast blit from the source surface to the destination surface. |
![]() SDL_BuildAudioCVT | Initializes a SDL_AudioCVT structure for conversion |
![]() SDL_BUTTON | |
![]() SDL_CDClose | Closes a SDL_CD handle. |
![]() SDL_CDEject | Ejects a CDROM. |
![]() SDL_CDName | Returns a human-readable, system-dependent identifier for the CD-ROM. |
![]() SDL_CDNumDrives | Returns the number of CD-ROM drives on the system. |
![]() SDL_CDOpen | Opens a CD-ROM drive for access. |
![]() SDL_CDPause | Pauses a CDROM. |
![]() SDL_CDPlay | Play a CD. |
![]() SDL_CDPlayTracks | Play the given CD track(s). |
![]() SDL_CDResume | Resumes a CDROM. |
![]() SDL_CDStatus | This function returns the current status of the given drive. |
![]() SDL_CDStop | Stops a CDROM. |
![]() SDL_ClearError | Clears the SDL error. |
![]() SDL_CloseAudio | Shuts down audio processing and closes the audio device. |
![]() SDL_CondBroadcast | Restart all threads that are waiting on the condition variable, returns 0 or -1 on error. |
![]() SDL_CondSignal | Restart one of the threads that are waiting on the condition variable, returns 0 or -1 on error. |
![]() SDL_CondWait | Wait on the condition variable, unlocking the provided mutex. The mutex must be locked before entering this function! Returns 0 when it is signaled, or -1 on error. |
![]() SDL_CondWaitTimeout | Waits for at most 'ms' milliseconds, and returns 0 if the condition variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not signaled in the allotted time, and -1 on error. On some platforms this function is implemented by looping with a delay of 1 ms, and so should be avoided if possible. |
![]() SDL_ConvertAudio | Convert audio data to a desired audio format. |
![]() SDL_ConvertSurface | Converts a surface to the same format as another surface. |
![]() SDL_CreateCond | Create a condition variable |
![]() SDL_CreateCursor | Creates a new mouse cursor. |
![]() SDL_CreateMutex | Create a mutex, initialized unlocked |
![]() SDL_CreateRGBSurface | Create an empty SDL_Surface |
![]() SDL_CreateRGBSurfaceFrom | Create an SDL_Surface from pixel data |
![]() SDL_CreateSemaphore | Create a semaphore, initialized with value, returns NULL on failure. |
![]() SDL_CreateThread | Create thread |
![]() SDL_CreateYUVOverlay | Create a YUV video overlay. |
![]() SDL_Delay | Wait a specified number of milliseconds before returning. |
![]() SDL_DestroyCond | Destroy a condition variable |
![]() SDL_DestroyMutex | Destroy a mutex |
![]() SDL_DestroySemaphore | Destroy a semaphore |
![]() SDL_DisplayFormat | Convert a surface to the display format. |
![]() SDL_DisplayFormatAlpha | Convert a surface to the display format. |
![]() SDL_DisplayYUVOverlay | Blit the overlay to the display. |
![]() SDL_EnableKeyRepeat | Set keyboard repeat rate. |
![]() SDL_EnableUNICODE | Enable UNICODE translation |
![]() SDL_EventState | This function allows you to set the state of processing certain events. |
![]() SDL_FillRect | This function performs a fast fill of the given rectangle with some color. |
![]() SDL_Flip | Swaps screen buffers |
![]() SDL_FreeCursor | Frees a cursor created with SDL_CreateCursor. |
![]() SDL_FreeRW | Frees an SDL_RWops structure allocated by SDL_AllocRW. |
![]() SDL_FreeSurface | Frees (deletes) a SDL_Surface |
![]() SDL_FreeWAV | Frees previously opened WAV data. |
![]() SDL_FreeYUVOverlay | Free a YUV video overlay. |
![]() SDL_GetAppState | This function returns the current state of the application, which is a bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and SDL_APPACTIVE. |
![]() SDL_GetAudioStatus | Get the current audio state. |
![]() SDL_GetClipRect | Gets the clipping rectangle for a surface. |
![]() SDL_GetCursor | Returns the currently active cursor. |
![]() SDL_getenv | Retrieves a variable from the environment. |
![]() SDL_GetError | Gets an SDL error string. |
![]() SDL_GetEventFilter | Retrieves a pointer to the event filter |
![]() SDL_GetGammaRamp | Gets the color gamma lookup tables for the display. |
![]() SDL_GetKeyName | Get the name of an SDL virtual keysym |
![]() SDL_GetKeyRepeat | Get keyboard repeat rate. |
![]() SDL_GetKeyState | Get a snapshot of the current keyboard state. |
![]() SDL_GetModState | Get the state of modifier keys. |
![]() SDL_GetMouseState | Retrieve the current state of the mouse. |
![]() SDL_GetRelativeMouseState | Retrieve the current state of the mouse. |
![]() SDL_GetRGB | Get RGB values from a pixel in the specified pixel format. |
![]() SDL_GetRGBA | Get RGBA values from a pixel in the specified pixel format. |
![]() SDL_GetThreadID | Get the 32-bit thread identifier for the specified thread, equivalent to SDL_ThreadID() if the specified thread is NULL. |
![]() SDL_GetTicks | Get the number of milliseconds since the SDL library initialization. |
![]() SDL_GetVideoInfo | This function returns a read-only pointer to information about the video hardware. |
![]() SDL_GetVideoSurface | This function returns a pointer to the current display surface. |
![]() SDL_GetWMInfo | Overloaded. Gives you custom hooks into the window manager information. |
![]() SDL_GL_GetAttribute | Get the value of a special SDL/OpenGL attribute |
![]() SDL_GL_GetProcAddress | Get the address of a GL function |
![]() SDL_GL_LoadLibrary | Specify an OpenGL library. |
![]() SDL_GL_SetAttribute | Set a special SDL/OpenGL attribute. |
![]() SDL_GL_SwapBuffers | Swap OpenGL framebuffers/Update Display |
![]() SDL_Has3DNow | This function returns true if the CPU has 3DNow features |
![]() SDL_HasAltiVec | This function returns true if the CPU has AltiVec features |
![]() SDL_HasMMX | This function returns true if the CPU has MMX features. |
![]() SDL_HasMMXExt | This function returns true if the CPU has MMX Ext. features. |
![]() SDL_HasRDTSC | This function returns true if the CPU has the RDTSC instruction. |
![]() SDL_HasSSE | This function returns true if the CPU has SSE features |
![]() SDL_HasSSE2 | This function returns true if the CPU has SSE2 features |
![]() SDL_Init | Initializes SDL and the specified subsystems. |
![]() SDL_InitSubSystem | Initializes specified subsystems. |
![]() SDL_JoystickClose | Closes a previously opened joystick. |
![]() SDL_JoystickEventState | Enable/disable joystick event polling |
![]() SDL_JoystickGetAxis | Get the current state of an axis. |
![]() SDL_JoystickGetBall | Get relative trackball motion. |
![]() SDL_JoystickGetButton | Get the current state of a given button on a given joystick. |
![]() SDL_JoystickGetHat | Get the current state of a joystick hat |
![]() SDL_JoystickIndex | Get the index of an SDL_Joystick. |
![]() SDL_JoystickName | Get joystick name. |
![]() SDL_JoystickNumAxes | Get the number of joystick axes |
![]() SDL_JoystickNumBalls | Get the number of joystick trackballs |
![]() SDL_JoystickNumButtons | Get the number of joystick buttons. |
![]() SDL_JoystickNumHats | Get the number of joystick hats. |
![]() SDL_JoystickOpen | Open a joystick for use. |
![]() SDL_JoystickOpened | Determine if a joystick has been opened. |
![]() SDL_JoystickUpdate | Updates the state of all joysticks. |
![]() SDL_KillThread | Forcefully kill a thread without worrying about its state |
![]() SDL_Linked_Version | This function gets the version of the dynamically linked SDL library. |
![]() SDL_ListModes | Return a pointer to an array of available screen dimensions for the given format and video flags, sorted largest to smallest. Returns NULL if there are no dimensions available for a particular format, or (SDL_Rect **)-1 if any dimension is okay for the given format. |
![]() SDL_LoadBMP | Load a Windows BMP file into an SDL_Surface. |
![]() SDL_LoadBMP_RW | Load a surface from a seekable SDL data source (memory or file.) |
![]() SDL_LoadFunction | Given an object handle, this function looks up the address of the named function in the shared object and returns it. This address is no longer valid after calling SDL_UnloadObject(). |
![]() SDL_LoadObject | This function dynamically loads a shared object and returns a pointer to the object handle (or NULL if there was an error). |
![]() SDL_LoadWAV | Load a WAVE file. |
![]() SDL_LoadWAV_RW | This function loads a WAVE from the data source, automatically freeing that source if 'freesrc' is non-zero. For example, to load a WAVE file, you could do: SDL_LoadWAV_RW(SDL_RWFromFile("sample.wav", "rb"), 1, ...); |
![]() SDL_LockAudio | Lock out the callback function. |
![]() SDL_LockMutex | Lock the mutex (Returns 0, or -1 on error) |
![]() SDL_LockSurface | Lock a surface for directly access. |
![]() SDL_LockYUVOverlay | Lock an overlay |
![]() SDL_MapRGB | Map a RGB color value to a pixel format. |
![]() SDL_MapRGBA | Map a RGBA color value to a pixel format. |
![]() SDL_MixAudio | Mix audio data. |
![]() SDL_MUSTLOCK | Evaluates to true if the surface needs to be locked before access |
![]() SDL_mutexP | Lock the mutex (Returns 0, or -1 on error) |
![]() SDL_mutexV | Unlock the mutex (Returns 0, or -1 on error) |
![]() SDL_NAME | Returns SDL name |
![]() SDL_NumJoysticks | Count the number of joysticks attached to the system. |
![]() SDL_OpenAudio | Opens the audio device with the desired parameters. |
![]() SDL_PauseAudio | Pauses and unpauses the audio callback processing. |
![]() SDL_PeepEvents | Checks the event queue for messages and optionally returns them. |
![]() SDL_PollEvent | Polls for currently pending events. |
![]() SDL_PumpEvents | Pumps the event loop, gathering events from the input devices. |
![]() SDL_PushEvent | Pushes an event onto the event queue. |
![]() SDL_putenv | Puts a variable of the form "name=value" into the environment. |
![]() SDL_Quit | Shuts down SDL. |
![]() SDL_QuitRequested | Checks if SDL_Quit event has been requested |
![]() SDL_QuitSubSystem | Shuts down specified subsystems. |
![]() SDL_ReadBE16 | Read an item of the specified endianness and return in native format. |
![]() SDL_ReadBE32 | Read an item of the specified endianness and return in native format. |
![]() SDL_ReadBE64 | Read an item of the specified endianness and return in native format. |
![]() SDL_ReadLE16 | Read an item of the specified endianness and return in native format. |
![]() SDL_ReadLE32 | Read an item of the specified endianness and return in native format. |
![]() SDL_ReadLE64 | Read an item of the specified endianness and return in native format. |
![]() SDL_RemoveTimer | Remove a timer which was added with SDL_AddTimer. |
![]() SDL_RWFromConstMem | Prepares a constant memory area for use with RWops. |
![]() SDL_RWFromFile | Create SDL_RWops structures from file. |
![]() SDL_RWFromFP | SDL_RWFromFP creates a new SDL_RWops structure from a file pointer, opened with stdio. If autoclose is nonzero, the file will be automatically closed when the RWops structure is closed. |
![]() SDL_RWFromMem | Overloaded. Create SDL_RWops structures from memory. |
![]() SDL_SaveBMP | Save an SDL_Surface as a Windows BMP file. |
![]() SDL_SaveBMP_RW | Save a surface to a seekable SDL data source (memory or file.) |
![]() SDL_SemPost | Atomically increases the semaphore's count (not blocking), returns 0, or -1 on error. |
![]() SDL_SemtryWait | Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. |
![]() SDL_SemValue | Returns the current count of the semaphore |
![]() SDL_SemWait | This function suspends the calling thread until the semaphore pointed to by sem has a positive count. It then atomically decreases the semaphore count. |
![]() SDL_SemWaitTimeout | Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in the allotted time, and -1 on error. On some platforms this function is implemented by looping with a delay of 1 ms, and so should be avoided if possible. |
![]() SDL_SetAlpha | Adjust the alpha properties of a surface. |
![]() SDL_SetClipRect | Sets the clipping rectangle for a surface. |
![]() SDL_SetColorKey | Sets the color key (transparent pixel) in a blittable surface and RLE acceleration. |
![]() SDL_SetColors | Sets a portion of the colormap for the given 8-bit surface. |
![]() SDL_SetCursor | Set the currently active cursor to the specified one. |
![]() SDL_SetError | Sets an SDL error string. |
![]() SDL_SetEventFilter | Sets up a filter to process all events before they are posted to the event queue. |
![]() SDL_SetGamma | Set the gamma correction for each of the color channels. |
![]() SDL_SetGammaRamp | Set the gamma translation table for the red, green, and blue channels of the video hardware. |
![]() SDL_SetModState | Set the current key modifier state. |
![]() SDL_SetPalette | Sets the colors in the palette of an 8-bit surface. |
![]() SDL_SetTimer | Set a callback to run after the specified number of milliseconds has elapsed. |
![]() SDL_SetVideoMode | Set up a video mode with the specified width, height and bits-per-pixel. |
![]() SDL_ShowCursor | Toggle whether or not the cursor is shown on the screen. |
![]() SDL_ThreadID | Get the 32-bit thread identifier for the current thread |
![]() SDL_UnloadObject | Unload a shared object from memory |
![]() SDL_UnlockAudio | Unlock the callback function |
![]() SDL_UnlockMutex | Unlock the mutex (Returns 0, or -1 on error) |