[Visual Basic] Public Shared Function SDL_JoystickEventState( _ ByVal state As Integer _ ) As Integer
[C#] public static int SDL_JoystickEventState( intstate );
Return Value
If state is SDL_QUERY then the current state is returned, otherwise the new processing state is returned.
Remarks
This function is used to enable or disable joystick event processing. With joystick event processing disabled you will have to update joystick states with SDL_JoystickUpdate and read the joystick information manually. state is either SDL_QUERY, SDL_ENABLE or SDL_IGNORE.