callback | Callback function for filling the audio buffer This function is called when the audio device needs more data. 'stream' is a pointer to the audio data buffer 'len' is the length of that buffer in bytes. Once the callback returns, the buffer will no longer be valid. Stereo samples are stored in a LRLRLR ordering. |
channels | Number of channels: 1 mono, 2 stereo. |
format | Audio data format. |
freq | Audio frequency in samples per second |
padding | Necessary for some compile environments. Should not be used |
samples | Audio buffer size in samples. |
silence | Audio buffer silence value (calculated). |
size | Audio buffer size in bytes (calculated) |
userdata | Pointer the user data which is passed to the callback function |
Equals (inherited from ValueType) | Indicates whether this instance and a specified object are equal. |
GetHashCode (inherited from ValueType) | Returns the hash code for this instance. |
GetType (inherited from Object) | Gets the Type of the current instance. |
ToString (inherited from ValueType) | Returns the fully qualified type name of this instance. |
Sdl.SDL_AudioSpec Class | Tao.Sdl Namespace | SDL_OpenAudio | SDL_LoadWAV